AI Insights · Timothy · April 2022
Top 5 2D Anime Games on iOS in Tunisia: Q1 2022 Performance
A look at the performance of the top 5 2D anime games on iOS in Tunisia during Q1 2022, highlighting trends in weekly downloads, revenue, and active users.
In Q1 2022, the top 5 2D anime games on iOS in Tunisia showcased varying performance metrics, according to data from Sensor Tower. Here's a detailed look at how these games fared in terms of weekly downloads, revenue, and active users.
Hero Wars: Alliance RPG from Nexters Global LTD saw a fluctuating trend in weekly downloads. Starting with 154 downloads in the first week of January, it experienced a dip mid-month before rebounding to 120 downloads by the end of January. February was relatively low with a peak of 92 downloads in early March, ending the quarter with 41 downloads. The game's weekly active users mirrored this trend, peaking at 181 in mid-January and stabilizing around 156 by the end of March. Revenue remained static at $1 in the first two weeks of January, with no significant changes afterward.
DEEMO II by Rayark International Limited had a challenging quarter with sparse download numbers. The game recorded its highest downloads at 69 in the week of January 10, plummeting to single digits by the end of March. Active user data was available only for the first week, showing 66 active users.
YOYO Doll: Girl Dress Up Games from Beijing Sanyi Mutual Entertainment Technology Development Co., Ltd. displayed a modest but steady performance. Weekly downloads started at 4 in late December, gradually increasing to 10 by early March. The game maintained a consistent download rate, ending March with 6 downloads.
Lily Diary by SeyeonSoft Co., Ltd. saw varied download activity. The game reached its peak with 17 downloads in mid-January but saw sporadic numbers throughout the rest of the quarter, often dropping to zero. Active users peaked at 48 in the week of January 17 but declined to zero by February and remained there for the rest of the quarter.
Gacha Life from Lunime Inc. had minimal activity. Weekly downloads were consistently low, peaking at 9 in the week of March 21. The game did not generate any revenue or active user data during the quarter.
For more insights into the performance of these games and additional data, visit Sensor Tower.